Random Walks
Processes built from repeated random steps, modeled with transition matrices, absorbing boundaries, and diffusion-like spread.
Individual paths wiggle, but after many steps the endpoints cluster near the center and spread out like the square root of time.
A random walk is a process that moves by taking random steps. The simplest version starts at position and, at each time step, moves either or :
The individual steps are unpredictable, but the distribution of the position becomes predictable. After many steps, most paths remain near , while a few wander far away. That is the central tension: random locally, structured statistically.
A gambler starts with dollars and repeatedly bets dollar on a fair coin. Heads increases their money by ; tails decreases it by . The game stops at dollars or dollars. This is a random walk with absorbing boundaries.
By symmetry, starting at gives a chance of reaching before . Starting at dollars gives probability of reaching first.
In a fair random walk, why is for every ?
Solution
Each step has expected value . Since , linearity of expectation gives
The walk spreads out over time, but it does not drift upward or downward on average.
Related concepts
Needs first